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Text File | 1988-02-16 | 4.3 KB | 75 lines | [TEXT/ttxt] |
- The program "Dragon 2.1" is a go-playing program which provides both a
- human vs. computer and human vs. human playing board. It allows for 19x19
- go and 9x9 go. 2 versions of this documentation note, the runnable binary of
- the program, and several data files which it uses are included. They have
- been combined using StuffIt and then translated using BinHex 4.0. All of the
- files should be placed in a folder together for the program to operate.
- Dragon 2.1 is state-of-the-art in terms of go-playing-program strength,
- having achieved second place in the recent International Computer Go
- tournament in Taiwan.
- The author, Don-yueh Liu, has provided the runnable object code of the
- program to the public, free of charge. It is in the public domain, and may not
- be distributed for commercial gain. Please distribute it freely to whomever
- you wish. Kaihu Chen obtained the copy for U.S. distribution on a Macintosh
- diskette. Since Kaihu does not have a Macintosh, he had to enlist other help
- to distribute the program; Mark Goldfain briefly tested the program on
- several Macintoshes. It ran on 1 of the 2 Macintosh Pluses and both
- Macintosh IIs on which it was tried. We have no idea why the one Mac+
- claimed the diskette was empty. We don't know whether the program will
- run on a Mac SE, or an older Mac with less than 1 Meg of memory. Mark's
- impressions from the brief testing were as follows:
-
- The program has good graphics and plays a challenging game
- of go. The core of the program which generates game moves
- seems to be in pretty good shape, but a number of the optional
- selections are not fully operational. One can either "declare the
- game complete" by selecting "Stop", or wait until two passes
- occur. (The program is not very quick to decide that it is time to
- pass.) Either way, the game just halts, and I have not figured out
- how to get it to accurately report either the prisoners that were
- removed, or the final score of the game. If you pause it to take
- back a move, or just to think, you may not be able to restart the
- game. I was able to save a game in progress to a file, but could
- not figure out how to start a game from that file - it may only be
- a "position archive". Mostly, there is no documentation with the
- program at all, which prevents us from figuring such things out.
-
- Kaihu conjectures the program must rank in the same ballpark as Nemesis,
- which must mean about 17 kyu, for strength. The source code was not
- provided to us. We do not know what the author's intentions are concerning
- source code. You might want to write him directly:
- Liu. Don-yueh
- Department of Computer Science and Information Engineering
- National Taiwan University
- Taipei, Taiwan, Republic of China
- (Mark has sent a letter concerning documentation and source code and will
- post any response ...)
-
- If you do not have access to the net, or do not have the ability to decode
- the files there, you can get the program on 3.5" Macintosh diskette by
- sending either:
- (a) $1,
- a stamped, self-addressed envelope, and
- a blank, formatted diskette,
- or (b) $5,
- specification of what density of 3.5" diskette, and
- your address
- to: Mark Goldfain
- Department of Computer Science
- University of Illinois
- 1304 West Springfield
- Urbana, Illinois 61801
-
- Please note that we (Dan LaLiberte, Mark Goldfain, and Kaihu Chen) are
- simply acting as your agent in providing you with a copy of these files. As
- such, we cannot accept any responsibility for whether or not the code will
- run correctly on your machine, or whether or not it will even run, or for that
- matter whether or not it will crash your system, or cause damage to
- hardware, software, or data residing on your system. (Etcetera!)
- We have no reason to suspect that it would have an ill effect, and
- sincerely hope it will run and provide you with a great deal of satisfaction,
- but you are not paying for this software, nor any guarantees. This copy from
- the net is totally free, and in the cases outlined above, the $1 fee is simply
- for the effort of copying and mailing, and the $5 fee is for the same plus to
- reimburse for the cost of an envelope and a diskette.
-